---
title: "Build Systems Engineer at 2K – Los Angeles, CA · Hybrid"
canonical: "https://www.metaintro.com/job/build-systems-engineer-at-2k-7d045227-3647-5c80-ab02-1f33bcd6f5d8"
language: "en"
author: "Metaintro"
---

[/company/2k](/company/2k)[2K](/company/2k)
# Build Systems Engineer at 2K

Department: Security - 2K PublishingEducation: education_optional

Compensation

$88,700 – $131,300/yr

**Setup**
: Hybrid

**Location**
: Los Angeles, California

**Type**
: Full-time

**Level**
: mid

**Posted**
: Oct 1, 2026

## Description

2K is hiring a Build Systems Engineer to migrate, support, and optimize production game-development build pipelines across Unreal Engine’s Horde and Jenkins. The role focuses on cloud infrastructure migration, CI/CD automation, observability, standardization, troubleshooting, documentation, and collaboration with development, platform, DevOps, and Perforce teams. Candidates need production build-system experience, cloud migration experience, scripting and infrastructure-as-code skills, and strong troubleshooting and communication abilities. The position is hybrid and offers a California starting salary of $88,700 to $131,300 per year, with possible bonus and equity; visa sponsorship is not available.

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