---
title: "Engine / Gameplay… at NBCUniversal – Montreal, Canada"
canonical: "https://www.metaintro.com/job/engine-gameplay-architect-at-nbcuniversal-abcdffb1-42be-5838-b1ae-3c5c1ca732d4"
language: "en"
author: "Metaintro"
---

[![NBCUniversal logo](/api/favicon-proxy?url=https%3A%2F%2Fwww.google.com%2Fs2%2Ffavicons%3Fdomain%3Dwww.nbcuniversal.com%26sz%3D128)](/company/nbcuniversal)[NBCUniversal](/company/nbcuniversal)
# Engine / Gameplay Architect at NBCUniversal

Seniority in posting: entry

LanguageEnglish
Français

**Setup**
: Hybrid

**Location**
: Montreal, Quebec

**Type**
: Full-time

**Level**
: staff+

**Posted**
: Jul 6, 2026

## Description

NBCUniversal is hiring an Engine / Gameplay Architect to design the foundation of a large-scale user-generated content platform built in Unreal Engine. The role covers UGC data models, runtime systems, extensible APIs, scripting models, AI-assisted content creation, performance and security guardrails, and cross-team technical direction. Candidates must have strong C++ gameplay or engine architecture experience, knowledge of ECS, replication, serialization, APIs, scripting, and large-scale systems, and must work at least four days per week in the Montreal office.

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