---
title: "System Software Engineer… at NVIDIA – Austin, TX +2"
canonical: "https://www.metaintro.com/job/system-software-engineer-profiler-gpu-at-nvidia-e43ac1f2-fff2-566d-b7b2-b67261c62ad7"
language: "en"
author: "Metaintro"
---

[![NVIDIA logo](/api/favicon-proxy?url=https%3A%2F%2Fnvidia.com%2Ffavicon.ico)](/company/nvidia)[NVIDIA](/company/nvidia)
# System Software Engineer, Profiler - GPU at NVIDIA

Department: Engineer, Sys SW

Compensation

$152,000 – $287,500/yr

**Setup**
: Remote

**Location**
: Austin, Texas · TX R14 WELS, Maine · +1

**Type**
: Full-time

**Level**
: mid

**Posted**
: Sep 23, 2026

## Description

NVIDIA is hiring a Software Engineer for its Developer Tools group to develop GPU performance foundation libraries, Nsight tools, assembly tests, and a CUDA- and GPU-assembly-based validation framework. The role involves hardware-event and counter development, emulator-based debugging, documentation of data-processing workflows, and collaboration with the Hardware Architecture team on performance triage and foundational software libraries. Candidates need a B.S. in EE/CS or equivalent experience, strong C/C++ and Python skills, low-level assembly knowledge, hardware pipeline understanding, and experience with performance analysis, hardware accelerators, simulators, and emulators. The base salary range is 152,000–241,500 USD for Level 3 and 184,000–287,500 USD for Level 4, with equity and benefits.

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