Description
Demiurge Studios is hiring a Game Engine Programmer to collaborate with artists, designers, and other engineers on console, PC, and mobile games. The role involves defining game features and system requirements, implementing, testing, debugging, and maintaining source code, delivering functional systems, supporting other team members, and balancing scope, quality, and pace. Required qualifications include strong programming skills, knowledge of algorithms and data structures, a bachelor's degree or equivalent experience, and English communication skills; preferred qualifications include professional software development, agile methodologies, Unreal or Unity game engines, C++ or C#, and mobile or console platform experience. The position offers a flexible work environment and is marked #LI-Remote.
