Description
The 3D Animator brings believable characters to life in game scenarios, creates 3D animations aligned with art direction, collaborates with designers and integrators, and communicates progress and challenges to the Head Animator. The role requires a degree in 3D art or equivalent, familiarity with game animation systems, proficiency in Maya and MotionBuilder, expertise in keyframe iteration and motion-capture cleanup, knowledge of human anatomy, and technical experience with game engines. Intermediate and senior experience levels are specified, and the position offers a flexible schedule, hybrid work, group insurance, RRSP access, and a bonus system.
