Description
Playdead is hiring an experienced 3D Environment Artist to create and iterate on locations in a third-person open-world game. The role involves worldbuilding, terrain sculpting, set dressing, 3D asset development, and collaboration with designers and other artists. Candidates must have experience with at least one released 3D game, a portfolio, and a game engine such as Unity or Unreal; experience with Blender, Maya, or Modo is advantageous. The position is based at Playdead’s Copenhagen office, with relocation and visa support available.
