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3D Programmer - (Assassin's Creed HEXE) at Ubisoft2

Department: UbisoftSeniority in posting: senior

Language
Setup
On-site
Location
Montreal, Quebec
Type
Full-time
Level
not_specified
Posted

Description

Ubisoft Montreal is hiring a 3D Programmer to work on the rendering systems for the Assassin's Creed HEXE project. The role involves opaque rendering, shadows, post-processing, compute-based systems, GPU debugging, performance optimization, console-specific rendering solutions, and support for the Toolmode Data Generation pipeline. Candidates need a bachelor's degree in a relevant field, strong real-time rendering knowledge, game-shipping experience on PlayStation 5, Xbox Series X/S, or Nintendo Switch 2, GPU profiling expertise, and familiarity with large codebases; Anvil engine and Toolmode experience are assets.

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