Description
Certain Affinity is hiring an Advanced Material Artist to create detailed PBR materials, textures, masks, and shaders for game environments and world assets, maintain material libraries and pipelines in Unreal Engine 5, and support asset integration and visual direction. The role also involves mentoring junior artists and improving material workflows in Substance Designer. Candidates must be based in British Columbia, Alberta, Ontario, or Nova Scotia, Canada, and the salary range is 100,000–120,000 CAD.
