Skip to main content

Animation Programmer at Ubisoft2

Department: UbisoftSeniority in posting: senior

Language
Setup
On-site
Location
Montreal, Quebec
Type
Full-time
Level
not_specified
Posted

Description

Ubisoft is hiring an Unreal Engine Animation Systems Developer to build, maintain, and optimize scalable animation systems for a multiplayer game. The role involves collaborating with animation, programming, and motion capture teams; developing tools and procedural or physics-based animation techniques; optimizing performance, memory usage, and compatibility; and improving animation workflows. Candidates need experience with C++ and C#, Visual Studio, 3D mathematics, rigging, state machines, ragdoll physics, inverse kinematics, facial animation, and animation tool development.

Trending job searches

Every query opens live roles, salary samples, and market demand — tap a search to run it instantly.

Get More from Metaintro

Unlock powerful job search, personalized recommendations, and deep career insights from comprehensive, market-leading data and live market signals.

For job seekers

Ready to find a role that actually fits?

Upload your résumé, start a Job Search Thread, and let Metaintro rank real openings against your experience — then guide you from search to offer.

Match

Compare live roles against your current evidence.

Position

Turn proof projects into role-specific applications.

Improve

Use market feedback to keep the skill plan current.

Return to navigation