Description
NVIDIA is hiring a Hardware Architect to analyze and improve the performance of complex GPUs and System-on-Chips. The role involves system-level bottleneck analysis, hardware modeling, workload and test-suite development, architecture trade-off analysis, performance-modeling infrastructure, and early-cycle performance analysis. Candidates need a relevant engineering degree or equivalent experience, at least three years of experience with GPU or SoC performance analysis, and strong C/C++ and scripting skills.
