Description
Sperasoft is hiring a full-time, permanent Environment/3D Props Artist for its game development studio in Belgrade, Serbia. The role involves implementing artwork from environment and prop artists, creating LODs and collisions, setting up placeholder assets, integrating prototypes and final assets into games, fixing errors, and contributing to a team-oriented environment. Candidates need at least two years of experience, solid Blender and Maya modeling skills, knowledge of modular environment workflows, and experience optimizing polygon counts, LODs, and collision models. Unreal Engine 5 experience and a QA mindset are advantageous. The position is on-site and includes medical care, flexible working hours, and additional benefits.
