Description
Krafton is recruiting an Audio Designer for its Audio Department to plan and produce stylized sound effects, improve sound direction and player feedback, collaborate with planning and development teams, and maintain consistent sound tone and style across a game project. The role requires SFX production experience, DAW-based editing and production skills, basic audio processing knowledge, genre understanding, and strong collaboration; experience with casual, puzzle, mobile, game-engine, middleware, and UI/UX sound design is preferred. The position is a one-year contract at Pangyo GREITS, Pangyo, with a five-month probationary period.
