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Audio Software Platform Development Engineer (PlayStation) at SIEI

Department: Admin (FSEE)Education: education_optional

Language
Location
Tokyo
Level
not_specified
Posted

Description

The PlayStation Audio Software Engineer will design and implement the foundation layer of PlayStation audio software, including platform components, audio CODEC processing, data flow, low-latency signal processing, embedded optimization, and hardware-based performance tuning. The role requires programming with Audio CODECs, C/C++ or assembler, embedded software development, audio signal processing knowledge, and low-level debugging; real-time audio, OS, driver, and middleware experience are preferred.

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