Description
Embark is hiring a backend software engineer to design, build, and maintain scalable live-service game systems covering messaging, voice over IP, lobbies, inventory, matchmaking, microtransactions, authentication, and other player-facing functionality. The role involves distributed backend systems handling millions of players, collaboration across teams, and innovation in architecture and tooling. Core technologies include Go, C++, Unreal Engine 5, Google Cloud Platform, SQL with Google Spanner, Redis, Kubernetes, and Bazel. The position requires strong Go programming skills and at least five years of professional experience, along with experience in large-scale data-intensive systems, Kubernetes, and cloud environments.
