Description
Embark is hiring a backend-focused game services engineer to join a team building highly scalable live service functionality for multiple games. The role involves designing, building, and maintaining online systems such as messaging, VOIP, lobbies, inventory, matchmaking, microtransactions, player progression, social interaction, game orchestration, monetization, and authentication. The position emphasizes distributed, data-intensive backend systems, collaboration across teams, ownership, and innovation, with core technologies including Go, C++, Unreal Engine 5, Google Cloud Platform, SQL/Google Spanner, Redis, Kubernetes, and Bazel.
