Description
Electronic Arts is hiring a Build Software Engineer for its Development Release Engineering team supporting The Sims franchise. The role designs and implements automated build workflows, monitors and debugs solutions, identifies workflow gaps, and creates scalable automation solutions. It requires at least three years of software engineering experience and knowledge of object-oriented or scripting languages, CI/CD, source control, configuration management, cloud platforms, containerization, secrets management, artifact repositories, virtualization, observability, and Agile collaboration. The position is hybrid remote/in-office in Canada and offers a base pay range of $104,500 to $134,100 CAD in Ontario, along with vacation, sick time, extended health, dental, vision, life insurance, disability insurance, and retirement benefits.
