Description
XLN Audio is hiring a C++ platform and plugin engine developer to build and optimize its music creation platform, integrate with macOS, Windows, and major DAWs, and improve build systems, CI/CD, testing, and merge workflows. The role also involves platform features, audio-engine and GUI performance, and product development collaboration. Candidates should have 2–5 years of production C++ experience, CMake and Conan familiarity, GitLab CI/CD or similar experience, strong Git and Python skills, and command-line confidence. The position is primarily on-site in Stockholm, Sweden, with some remote work possible.
