Description
The Cinematic Lighting Artist will translate concept illustrations into real-time and pre-rendered lighting visuals for cinematics and environments using Unreal, while collaborating with lighting, level, cinematic, environment, visual effects, and technical artists. The role requires a degree or equivalent training, 3–5 years of lighting-artist experience, knowledge of lighting, composition, and physically based rendering, and at least one published title. The position is full-time and permanent, with a hybrid schedule of two office days per week.
