Description
Ghost Story Games is hiring a Cinematic Technical Animator to develop cinematic and narrative systems for the game Judas. The role involves designing extensible pipelines and tooling, creating animation blueprints, montages, level sequences, and blueprint scripts, directing character animation integration and runtime control, collaborating with audio, lighting, animation, and narrative teams, and optimizing cinematic systems for performance, reliability, and scalability. Candidates need at least two years of game-industry development experience, recent hands-on implementation experience, narrative timing knowledge, shipped-title experience, visual scripting or programming skills, debugging ability, and experience with task-tracking software and Perforce or similar version control.
