Description
Supercell is hiring a Client Programmer specialized in Unreal Engine for its Shanghai studio to independently design and implement gameplay features and systems for a new project, with a strong focus on combat gameplay, editor tools, character and ability pipelines, and close collaboration with designers and artists. The role requires extensive C++ and Unreal Engine experience, strong object-oriented and game design fundamentals, and the ability to debug, optimize, and adapt quickly in a cross-discipline team. Relocation support is available for those moving to Shanghai.
