Description
DNEG is hiring a Combat Designer to design and balance real-time combat systems for both PvE and PvP content. The role involves defining enemy behavior, attack patterns, abilities, and progression curves, with requirements including combat design experience for action games, knowledge of feel, timing, animation, and input, and familiarity with Unreal Blueprints or similar scripting tools. Additional skills include martial arts or physics background, mobile and PC design experience, and knowledge of networked multiplayer constraints.
