Description
Nintendo Technology Development is hiring a contract Software Engineer, Kubernetes, to join its internal platform team and standardize, stabilize, and scale Kubernetes infrastructure. The role combines software development and DevOps work, including infrastructure as code, GitOps, CI/CD, cluster management, networking, service mesh, and platform strategy. It requires a senior-level software engineering background, at least three years of professional software development experience, and at least two years of hands-on production Kubernetes infrastructure experience. The position is onsite in Redmond, Washington, does not offer remote work, and does not provide visa sponsorship.
