Description
Mob Entertainment is hiring a contract Game Animator to create high-quality 3D character, creature, and gameplay animations for its games. The role involves collaborating with art, design, and engineering teams, developing in-game animations and cinematics, interpreting storyboards, presenting work, managing deliverables, and improving animation processes. Candidates need at least five years of Autodesk Maya animation experience, strong body-mechanics and performance knowledge, creature-animation experience, and creative problem-solving skills; game-engine and node-based animation experience are pluses. The position is available in multiple U.S. metropolitan areas and offers a base salary of $63,000–$106,000 annually, with medical, dental, and vision insurance for eligible full-time project hires.
