Description
Electronic Arts, through DICE, is hiring a Core Software Engineer for a 12-month temporary contract in Stockholm, Sweden. The role reports to a Technical Lead and focuses on writing high-quality, maintainable C++ code, optimizing CPU performance and memory usage, performing low-level programming, debugging difficult bugs, and helping the studio and live titles adopt new technology. The engineer will collaborate with the Frostbite development team and contribute to improving how games are created.
