Description
NVIDIA is hiring a GPU software engineer to work with application developers on current and future problems, developing and optimizing core parallel algorithms and data structures for GPUs through reference code and application contributions. The role collaborates with architecture, research, libraries, tools, and system software teams to improve application performance and developer efficiency, may require travel for conferences and on-site visits, and requires a relevant engineering or computer science degree, three years of experience, C/C++ and/or Python proficiency, strong mathematical fundamentals, and parallel programming experience.
