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Engine / Gameplay Architect at NBCUniversal

Seniority in posting: entry

Language
Setup
Hybrid
Location
Montreal, Quebec
Type
Full-time
Level
staff+
Posted

Description

NBCUniversal is hiring an Engine / Gameplay Architect to design the foundation of a large-scale user-generated content platform built in Unreal Engine. The role covers UGC data models, runtime systems, extensible APIs, scripting models, AI-assisted content creation, performance and security guardrails, and cross-team technical direction. Candidates must have strong C++ gameplay or engine architecture experience, knowledge of ECS, replication, serialization, APIs, scripting, and large-scale systems, and must work at least four days per week in the Montreal office.

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