Description
Embark is hiring an Environment Artist to create physical game spaces, including props, terrain, natural biomes, 3D models, textures, shaders, lighting, and photogrammetry content. The role also involves creating mood boards, planning production workflows, collaborating with external partners, and providing gameplay feedback. Candidates should have multiple years of game-development experience, a strong portfolio of realistic game art, and knowledge of modelling, texturing, shaders, lighting, and photogrammetry; the position is on-site and limited to candidates residing in Sweden.
