Description
Ubisoft is hiring an Event Scripter in Montréal to create and integrate scripted gameplay and animation moments for a branching game environment. The role involves building animation sequences, connecting gameplay logic and systems, implementing branching events and narrative moments, working in Snowdrop, and collaborating with level design, narrative, animation, VFX, and mission teams. Candidates should have visual scripting, node-based systems, logic-flow, game-engine, debugging, and animation-sequence experience.
