Description
Ubisoft Sofia is hiring an Event Scripting Designer to work with Level Designers and cross-functional teams to create, integrate, test, and document scripted events and cinematic scenes in a game engine. The role involves understanding game environments and narrative intent, defining event feasibility, integrating animated and interactive objects and scripted cameras, conducting cinematic-system research, and collaborating with animation, programming, sound, and level art teams. The posting seeks strong communication, problem-solving, English documentation, game-development knowledge, and familiarity with level-editing tools and scripting; experience with game engines, visual programming, and 3D software is advantageous. Benefits include medical and dental care, flexible hours, training, and other employee perks.
