Description
Chimera Entertainment is hiring an Experienced Unity Gameplay Programmer on a contractor basis for an initial project of approximately 1–2 years. The role focuses on developing and maintaining real-time gameplay and game systems in Unity, contributing to technical design, collaborating with game design, art, technical art, and production, and supporting debugging, profiling, performance optimization, and maintainable software architecture. The position is primarily onsite in the Cebu office with support for the Munich development team, and requires strong Unity experience, software patterns, Git workflows, performance knowledge, and very good English communication.

