Description
BulletFarm is hiring a Lead Technical Artist to build the end-to-end art pipeline and technical standards for a new AAA IP from scratch. The role owns Unreal Engine 5 content pipelines, Niagara real-time VFX, lighting, materials, shaders, asset optimization, performance profiling, tooling, and coordination with engineering, art, and external vendors. It requires 7+ years of experience in a lead, principal, expert, or equivalent technical art role on shipped AAA or AA titles, with expertise in UE5, Niagara, rendering, materials, shaders, Python or Blueprint scripting, and AI-assisted pipeline tools. The position is remote-first for the United States or Canada and includes medical, dental, and vision benefits.
