Description
Electronic Arts is hiring a temporary Client Software Engineer Intern for its EA Korea Studio in Vancouver, British Columbia, Canada. The role is hybrid and involves developing game content and gameplay, client systems and tools, live-service operations systems and tools, and investigating issues in the global live environment. Candidates need at least one year of related experience, proficiency in C/C++ and STL, a deep understanding of game client structure, and experience in team-level development. The posting requires a resume and a detailed career description in Korean.
