Description
Base is hiring a founding-team systems engineer to build and operate a distributed GPU fleet across thousands of remote nodes. The role owns fleet control, Redfish/iDRAC provisioning and recovery, node agents, secure overlay networking, and dispatch integration with energy-planning systems. Candidates need 8+ years of systems software experience close to hardware, deep server-platform knowledge, and strong C, C++, Rust, or Go skills; datacenter, GPU, compiler, or power-systems experience is preferred. The role is in-person in Texas and may evolve as the startup grows.
