Description
The role is responsible for designing and implementing core game mechanics, developing player interactions, creating and testing prototypes, adjusting game balance, collaborating with art, design, and programming teams, incorporating player feedback, and documenting implemented features. Candidates should have experience with game-system design and management, preferably in AAA or AA projects, experience with AAA action games, AI and game-mechanics design, strong problem-solving and analytical skills, and strong cross-departmental communication.
