Description
The Unity 3D Artist will create and manage 3D assets for hybrid-casual mobile games, including low-poly modeling, UV mapping, texturing, rigging, animation, particle effects, and AI-assisted asset creation. The role also requires 2D asset generation, UI/UX design, strong visual and color-design knowledge, pipeline problem-solving, and clear documentation. A portfolio submission is mandatory, and the position offers employee stock options, private health insurance, a meal ticket, billing support, a Steam Wallet, events and parties, and a learning and development package.
