Description
Electronic Arts is seeking a Game Client Engineer for its EA SPORTS FC Mobile Shanghai team in Shanghai, China. The role involves developing and optimizing game features using an in-house game engine, researching mobile platform frameworks, improving performance across publishing platforms, developing and improving tools, identifying performance bottlenecks, and contributing to technical specifications and software architecture. The position requires over five years of game client development experience, proficiency in C/C++, and experience with commercial game engines, mobile Android and iOS development, and engine-related tool development. It is a hybrid role reporting to a Technical Director.
