Description
The Game Designer will develop feature designs and specifications, collaborate with research, artists, engineers, and scientists, maintain documentation, prototype and playtest features, fix bugs, and iterate on live experiences using player data and community feedback. The role requires proven game-design experience on a high-profile console or PC title, cross-disciplinary collaboration, prototyping experience, strong communication skills, and experience using player data to improve game content. It is based in London with in-person collaboration.
