Description
Teams Squared is seeking a remote Game Developer to build and extend a custom voxel-based game engine. The role focuses on low-level game programming, rendering, spatial data, world generation, memory and resource management, ray casting or ray tracing, asset integration, and internal tooling. Candidates should have a strong computer science foundation, Java or JVM-based programming ability, knowledge of pointers and references, and experience or strong interest in custom engines, voxel systems, and low-level graphics.
