Description
Bluehole Studio is hiring a Game Engine Engineer to help develop a new PUBG shooter platform and establish a stable development pipeline and infrastructure. The role focuses on build systems, version control, CI/CD, test automation, technical workflow coordination, milestone scheduling, quality standards, and progress visualization. Candidates should have hands-on game or software development experience, strong engineering workflow knowledge, Korean communication ability, and no disqualifying factors for overseas business trips; project management experience is not required. The position is full-time and based at Pangyo GREITS PANGYO.
