Description
Wizcorp is recruiting full-time, permanent game engine programmers for next-generation console projects. The role focuses on developing and maintaining proprietary engine systems, utilities, rendering integration, save-data management, job systems, memory management, and other development-support features. Candidates should have several years of hands-on experience with custom engines and console-game releases, strong C++ skills, and the ability to design, test, debug, optimize, and review complex code. The position is fully remote for employees residing in Japan, with an office in Tokyo available when specialized equipment is needed, and includes a six-month probation period.
