Description
Nex is hiring a Game Engineer to build game architecture, UI/UX, gameplay logic, motion-control algorithms, and internal tools while participating in game design, rapid prototyping, playtesting, and technology research. The role may lead project development and make key technical decisions at the senior level. Candidates should have Unity familiarity, experience shipping high-quality games, strong optimization skills, and the ability to troubleshoot compilation and runtime errors. The position is based in San Jose, California, or Hong Kong.
