Description
Embark is hiring a Gameplay AI / ML Engineer to work on the game ARC Raiders, focusing primarily on machine-learning locomotion. The role involves prototyping reinforcement-learning locomotion platforms, researching and training RL models, analyzing model performance, improving game-side training frameworks, and exploring new technologies for emergent gameplay. The position requires a strong C++ background, gameplay engineering experience, and the ability to communicate with game designers; Unreal Engine, reward-function design, curriculum training, ML implementation, reinforcement-learning optimization, and Python are listed as bonuses.
