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Gameplay Programmer - Dead by Daylight | Programmeur·euse jouabilité - Dead by Daylight at Behaviour Interactive

Department: Production | Production

Language
Setup
Hybrid
Location
Montreal, Quebec
Type
Full-time
Level
mid
Posted

Description

Behaviour Interactive is hiring a Gameplay Programmer to support the horror IP Dead by Daylight. The role focuses on creating, implementing, debugging, and optimizing game mechanics, collaborating with designers, artists, animators, and QA, and participating in code reviews and feature testing. Candidates need at least five years of professional programming experience, strong gameplay skills, Unreal Engine experience, and strong C++ and Blueprints proficiency.

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