Description
PlayStation Studios Team ASOBI is hiring a Gameplay Programmer to design and implement player controls and gameplay mechanics, create and iterate prototypes, collaborate with game designers, artists, and system programmers, and develop expertise in the in-house gameplay engine and tools. The role is permanent or contract-based, full-time, and expected to be worked onsite in the Tokyo area; no professional game experience is required, but candidates must demonstrate gameplay creation through personal projects.
