Description
Electronic Arts is hiring a Gameplay Software Engineer - C++ for its Respawn studio in Los Angeles, California. The role develops gameplay features, maintains and improves the codebase, ensures engineering standards, collaborates with multidisciplinary and production teams, and writes technical design documents. Candidates need at least three years of gameplay software development experience, shipped multiplayer and live-service video game experience, advanced C++/C skills, and a bachelor’s degree in computer science or a related field or equivalent training and professional experience. The position is hybrid and offers a California salary range of $120,600 to $184,000 USD plus benefits.
