Description
The GPU Acceleration Engineer will port critical sparse-calculation algorithms from Rust and C++ to CUDA, optimize GPU kernels and memory management for massive enterprise planning models, and validate performance gains. The role requires significant CUDA programming experience, production Rust development, unsafe Rust and FFI, modern C++, sparse-matrix algorithms, and performance profiling. It is 100% remote with a France/Europe base preferred, occasional travel to London, and an immediate start date.
