Description
Apple is hiring a GPU hardware design engineer to collaborate with Platform Architecture, Software, Design Verification, and Physical Design teams on RTL and specifications for GPU power management and SoC interface logic. The role involves delivering RTL, integrating IP, optimizing timing, power, area, and lint, driving performance and functional goals, and coordinating with IP teams across multiple sites. A BS in EE, CE, or ECE and experience with logic optimization, synthesis, timing analysis, floor-planning, power intent descriptions, clock domain crossings, Verilog or System Verilog, and logic simulation and debug are required; scripting, graphics hardware design, and large-design power management experience are preferred.
