Description
Apple is hiring a Software Engineer for its Camera and Photos team to develop next-generation GPU-based image processing technologies for mobile and desktop platforms. The role focuses on computational photography, performance optimization, machine-learning integration, algorithm development, pipeline analysis, bottleneck identification, and implementation of optimized code paths. Candidates need GPU and C/C++ programming proficiency, experience or coursework in performance, systems, and image processing programming, and a bachelor's degree in computer science or a related discipline or equivalent experience.
