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GPU Performance Engineer, Platform Architecture at Apple

Department: Hardware

Location
Austin, Texas · Cambridge, Massachusetts · +2
Level
not_specified
Posted

Description

Apple is seeking a GPU Modeling Engineer to join its Platform Architecture GPU Modeling Team and help define and tune next-generation GPU architectures for iPhone, iPad, and Mac products. The role involves creating and maintaining a high-performance C++ model of future GPUs, implementing hardware features such as machine learning, ray tracing, and mesh shading, validating model accuracy against RTL and other models, analyzing model-generated data, and collaborating with architecture, design, compiler, and software teams to assess hardware and software feasibility and propose architectural changes.

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