Description
Apple is hiring a GPU Design Engineer to develop power-efficient, high-performance 3D graphics processor micro-architectures for mobile devices and personal computers. The role focuses on delivering high-quality graphics IP while meeting performance, timing, and area goals, exploring design trade-offs, and collaborating with architecture, validation, modeling, and physical design teams. The position requires a bachelor's degree and offers a strong background in GPU, CPU, or SIMD architectures, logic design, System Verilog HDL, bring-up and debugging, hardware performance analysis, and PNR-flow experience as preferred qualifications.
